Saturday, November 1, 2014

Ready Player One by Ernest Cline (Audiobook)

I think any book trying to give its two-cents on religion, sexuality, racism and people getting immersed in virtual reality in the age of the almighty internet is very ambitious. This is one of those books although it was disguised in a SUPER AWESOME scifi, virtual reality game/treasure hunt and it.SUCKED.ME.IN.

The book's hype came from the use of 80s pop culture which was the same reason I was hesitant to read it. For a non-gamer 90's kid, this wasn't very appealing. I thought I might have problems relating to whatever was "in" in the 80s. I was born early-mid 80s but I was too busy running around in diapers and later on trying to learn how to spell my name that I didn't bother with TV or anything else until the 90s. I know of Monty Python, the game Joust, the album 2112 etc but I didn't watch/play/listen to them over 4 dozen times to be able to memorize the words ... okay maybe I played Joust one too many times but you get the drift. Surprisingly, I loved this book. I think it helped that I chose to get the audiobook instead of getting it on print. The book might be very descriptive but that worked for me too. It's the only way I (again, a 90s, non gamer kid) can understand what everything was all about. The author took his time and painstakingly described each game's rules and how you played it as well as the scenes and lyrics of songs. The little facts about the game developers, the musician, etc also didn't hurt. I think it made up for me not knowing every detail of what was popular then.

This is one book I would absolutely LOVE to see on the big screen … provided Hollywood doesn't mess it up. I could do without the cheesy love thing dialogue at the end of the book, though. Spoiler, I know but that was already a given, right? In the love interest regard, this book got predictable. 

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